+ if (data_block == NULL)
+ str_target = (uschar **)(ol->value);
+ else
+ str_target = (uschar **)((uschar *)data_block + (long int)(ol->value));
+ if (ol->type & opt_rep_con)
+ {
+ /* We already have a condition, we're conducting a crude hack to let
+ multiple condition rules be chained together, despite storing them in
+ text form. */
+ saved_condition = *str_target;
+ strtemp = string_sprintf("${if and{{bool_lax{%s}}{bool_lax{%s}}}}",
+ saved_condition, sptr);
+ *str_target = string_copy_malloc(strtemp);
+ /* TODO(pdp): there is a memory leak here and just below
+ when we set 3 or more conditions; I still don't
+ understand the store mechanism enough to know
+ what's the safe way to free content from an earlier store.
+ AFAICT, stores stack, so freeing an early stored item also stores
+ all data alloc'd after it. If we knew conditions were adjacent,
+ we could survive that, but we don't. So I *think* we need to take
+ another bit from opt_type to indicate "malloced"; this seems like
+ quite a hack, especially for this one case. It also means that
+ we can't ever reclaim the store from the *first* condition.
+
+ Because we only do this once, near process start-up, I'm prepared to
+ let this slide for the time being, even though it rankles. */
+ }
+ else if (ol->type & opt_rep_str)
+ {
+ uschar sep_o = Ustrncmp(name, "headers_add", 11)==0 ? '\n' : ':';
+ int sep_i = -(int)sep_o;
+ const uschar * list = sptr;
+ uschar * s;
+ uschar * list_o = *str_target;
+
+ while ((s = string_nextinlist(&list, &sep_i, NULL, 0)))
+ list_o = string_append_listele(list_o, sep_o, s);
+ if (list_o)
+ *str_target = string_copy_malloc(list_o);
+ }
+ else
+ {
+ *str_target = sptr;
+ freesptr = FALSE;
+ }
+ break;
+